Skelo

Built in eight stages

The order is fixed from research to release. Each stage shows its tasks and tools.

  1. 1ResearchFinds and reads similar games, then summarizes.
  2. 2Design docWrites a one-page design doc.
  3. 3ConceptDraws screen mockups. The one you pick becomes the reference.
  4. 4PrototypeBuilds one level from gray shapes to test the feel first.
  5. 5One levelFinishes one level end to end.
  6. 6ProductionFill in art, sound and the remaining levels.
  7. 7PolishRuns checks and tunes the difficulty numbers.
  8. 8ReleasePrepares store assets and exports.
Approval
Concept and prototype are decided on an approval card. Try it, ask for changes, or move on.
Versions
Every change keeps a version. Undo and redo work.
Click to fix
Click the spot to change in the preview.
Tasks
Each stage lists what is left. Hand a task to the AI or do it yourself.

Next

Check before you ship